AlienGarb

CLEAN.SURVIVE.RECLAIM.

Land on ruined worlds.
Clean up what humanity left behind.
Survive what moved in.
Make the planet habitable again.

Free to play in your browser · No download, no account · Keyboard, mouse and controller · Progress saves on this device

A G.A.R.B. reclaimer vacuums junk on a contaminated alien planet while curious creatures watchZee in a G.A.R.B. field suitA Sludge Hopper, tongue out
HABITABILITY 8 → 100
The signature mechanic
75= HABITABLE
0 · Hostile25 · Unstable50 · Recovering75 · Habitable100 · Pristine

Reach Habitability 75 and your contract is complete.
Then the real decision begins.

SAFE

EXTRACT

Secure the contract and move on. Rewards locked in. Nobody gets eaten.

RISK

CONTINUE RECLAMATION

Higher rewards. Bigger threats. The Scrapmaw wakes up at 78.
Your choice.

HOW FAR WOULD YOU PUSH IT?

Every band past 75 multiplies your score — up to ×8 at a Pristine 100 — and every band makes the planet angrier. Your extraction right never expires. Your suit might.

The planet is the appeal

One world. Two skylines.

Mesas, spires, a crashed freighter, a scrap volcano, a fungus the size of a tower. Everything you can see is in the game, and all of it changes as you push Habitability from 8 to 100.

Scrapfall's Spore Fields under smog at Habitability 8
HOSTILE · 8
The same Spore Fields restored at Habitability 100
PRISTINE · 100
World transformation

SCRAPFALL before → after

Hostile → Recovering → Habitable → Pristine. The planet itself is your progress bar. Drag the slider.

Scrapfall — HOSTILEScrapfall — RECOVERINGScrapfall — HABITABLEScrapfall — PRISTINE
HOSTILE
8 / 100

Brown sky, black water, junk to the horizon. The previous team left in a hurry.

✓Garbage removed
…Water cleaned
…Sky clearing
…Flora returning
…G.A.R.B. machinery online

Real in-game captures of the same Scrapfall location at four Habitability bands. Not a paint job: the world state drives the sky, water, ground, flora and machinery.

What you actually do

Seven tools. One belt. A lot of junk.

1Salvage ToolVacuums debris, cuts bulk waste.
2Pulse ToolStandard-issue energy weapon. Hostiles only.
3Decon SprayerNeutralizes spores and toxic algae.
4Hazmat UnitSeals toxic barrels and fungal networks.
5Stun ProjectorNon-lethal creature control.
6RepulsorShoves everything nearby away from you.
7Field IncineratorClassified bio-waste. Not the answer to everything.

🧹 Clean

Vacuum debris, cut bulk waste, seal toxic barrels, spray spores, purge fungal networks. Every kilogram moves the Habitability Index.

🛡 Survive

Scrap Mites bite. Wirebacks eat your machinery. Razorbeaks dive. Scan first — some of the locals are protected, and incinerating one comes out of your contract.

🌱 Reclaim

Bring scrubbers, purifiers and soil reclaimers back online, relocate native species, and watch the sky clear, the water heal and flora return.

The G.A.R.B. crew

MEET THE RECLAIMERS

Zee, Lumi, Glom and Orby — the same four actors you know from Alien Roommate, in a completely different line of work. Pick one. Get to work.

Zee, Field lead

Zee

Field lead

Big eyes, bigger optimism. Zee volunteered for G.A.R.B. because someone had to, and also because the vacuum looked fun. Reads every briefing. Ignores most warnings.

Lumi, Bio-containment

Lumi

Bio-containment

Elegant, precise, allergic to spores and mildly offended by them. Lumi scans first, sprays second, and never incinerates anything she hasn't identified. The rest of the crew is catching up.

Glom, Heavy salvage

Glom

Heavy salvage

Round, warm, unbothered. Glom can carry a bulk-waste block on each shoulder and hum while doing it. When the Scrapmaw wakes up, Glom is the one who says 'oh, hello.'

Orby, Machinery & analysis

Orby

Machinery & analysis

Glasses on, coffee in, panic later. Orby brings atmospheric scrubbers back online and has strong opinions about how the previous team wired them. The previous team did not read the manual.

Full personnel files →

Scrapfall wildlife

THE LOCALS HAVE OPINIONS

Everything that survived the contamination adapted to it. Most of it would like you to leave.

Scrap Mite

Scrap Mite Low

Wears a hex nut for a hat. Travels in groups. Will absolutely bite your ankles.
Tool: Pulse Tool
Sludge Hopper

Sludge Hopper Low

Squishy, loud, and surprisingly far-reaching with that tongue.
Tool: Pulse Tool or Stun
Wireback

Wireback Moderate

Copper spines, spark tips, plug tail. Repair a scrubber, then defend it.
Tool: Pulse Tool
Spore Crawler

Spore Crawler Moderate

Adorable. Rears up and puffs. Do not stand downwind.
Tool: Sprayer, then Pulse

Full field guide, including the Scrapmaw →

The Habitability Achieved decision screen: Extract or Continue Reclamation

One planet at a time.

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